At last the crew makes it to the glassy green surface of the once luscious world of Mandalore, and this time Al and Mikel are taking a deep dive into the titular Mandalorian himself - Din Djarin. Come aboard for a journey through the history of what eventually brought the Mandalorian to the life, going all the way back to 2005. There's a lot of surprising hidden corners in the Mandalorian's past, on and off-screen! We'll see you on the Raven!
Skit: 00:00:00 - 00:03:50
"I swear on my name. And the names of the Ancestors, that I shall walk the way of the Mand'alor and the words of the Creed shall be forever forged in my heart."
- Din Djarin
Still shots from 2005's unproduced "Star Wars: Underworld" created by George Lucas. It was originally intended to be a live action series with over 100 episodes. Many of the scripts had been written, and ended up being a starting point for later Lucasfilm creations under Disney like Rogue One, Andor, Kenobi, and The Mandalorian. A short 5 minute proof of concept scene was produced by Stargate Studios VFX (Doctor Who, The Walking Dead)
The project that was the furthest along from the "Underworld" idea pool was the video game Star Wars: 1313. LucasArts had made significant progress on the gritty Coruscant adventure game featuring Boba Fett, and even had a trailer debut at E3.
The original sketch by Dave Filoni of what "The Mandalorian" might look like. Amazing how little changed from this original design to what ended up on screen.
Din Djarin was portrayed and voiced by Pedro Pascal, but the two actors in the suit were primarily Brendan Wayne and Lateef Crowder.
Brendan Wayne and Lateef Crowder with directors Deborah Chow and Bryce Dallas Howard .
A roundtable of the creators and directors that brought the legendary first season of The Mandalorian together. (Deborah Chow, Bryce Dallas Howard, John Favreau, Dave Filoni, Taika Waititi, and Rick Famujiwa.)
The groundbreaking technology that allowed The Mandalorian to be created within budget constraints that didn't limit the scripts was called the volume, or officially as it was later incorporated as "Stagecraft". It is also referred to as "virtual production", and uses the realtime video game engine Unreal in addition to many others technologies.
Concept art for baby Din Djarin being rescued from a separatist attack on Aq Vetina by the Death Watch.
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Production Credits:
Written By: Mikel Howarth & Alex Stewart
Produced By: Mikel Howarth
Directed By: Mikel Howarth, Alex Stewart, and C-B7
Thank you for listening! May the force be with you, and may the stars light your way!